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Ideas for the 3rd tournament

Posted: Sat Mar 11, 2006 5:28 pm
by *DARKMATTER*
Ok my idea for the 3rd one is to put the server into tourny mode this has the downside of all players need to turn up at start time and stay till the end and have either 5 maps with 3 rounds or just play 15 maps or maybe less !!!

If you have any ideas suggestions feel free to post.


D.M. :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll:

Posted: Sat Mar 11, 2006 10:42 pm
by Scify
That fine with me.But i want to play
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Posted: Sun Mar 12, 2006 1:15 am
by {DOU}The Jargonaut
We went through the maps much faster than I anticipated. Perhaps make it 10 different maps, just one round.

Posted: Sun Mar 12, 2006 5:10 am
by {DOU}Charger
Maybe I'm wrong on this but it might be more interesting if we did not play so many different versions of the same basic map.

Tourney Style

Posted: Sun Mar 12, 2006 5:43 pm
by Hermskii
Don't do the Tourney thing setting because if someone has to drop out to say take care of a newborn child, then everyone will be stuck and the server will have to be rebooted and reset with the new player count. Different styles of maps is a good idea. Deck16][ is a must however. Deck32][ is different enough to still work too in the same Tourney. These are also usually some of my best maps! Hehehe

Posted: Sun Mar 12, 2006 5:55 pm
by {DOU}Cygnus
Maybe rotate in a few larger maps. Dogtown, cranes, observatory, phobos....ect.

-JB

Posted: Sun Mar 12, 2006 5:56 pm
by {DOU}The Jargonaut
How about this.
Have a third setting for the server that has no mapvote. Just a rotation of maps predetermined by you or the players.

Posted: Sun Mar 12, 2006 7:24 pm
by *DARKMATTER*
Might go with a password too to stop passers by just entering to see whats happening.

D.M.

Posted: Sun Mar 12, 2006 8:27 pm
by {DOU}The Jargonaut
Oh heck no. As Mahatma would say, "More fresh meat!"

Posted: Sun Mar 12, 2006 8:52 pm
by {DOU}Cygnus
The Jargonaut wrote:Oh heck no. As Mahatma would say, "More fresh meat!"
Yeah, somebody stopping by for some light action and ends up in a 'knock-down-drag-out'with 'deemers. They're usually stuttering obcenities by the end of the first match and are either hooked or scared away for life!
Luv it!

-JB

Posted: Mon Mar 13, 2006 11:53 pm
by Scify
I got another larger deck map that not like deck 16.Anyone want to try it?