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Ideas for the 3rd tournament
Posted: Sat Mar 11, 2006 5:28 pm
by *DARKMATTER*
Posted: Sat Mar 11, 2006 10:42 pm
by Scify
Posted: Sun Mar 12, 2006 1:15 am
by {DOU}The Jargonaut
We went through the maps much faster than I anticipated. Perhaps make it 10 different maps, just one round.
Posted: Sun Mar 12, 2006 5:10 am
by {DOU}Charger
Maybe I'm wrong on this but it might be more interesting if we did not play so many different versions of the same basic map.
Tourney Style
Posted: Sun Mar 12, 2006 5:43 pm
by Hermskii
Don't do the Tourney thing setting because if someone has to drop out to say take care of a newborn child, then everyone will be stuck and the server will have to be rebooted and reset with the new player count. Different styles of maps is a good idea. Deck16][ is a must however. Deck32][ is different enough to still work too in the same Tourney. These are also usually some of my best maps! Hehehe
Posted: Sun Mar 12, 2006 5:55 pm
by {DOU}Cygnus
Maybe rotate in a few larger maps. Dogtown, cranes, observatory, phobos....ect.
-JB
Posted: Sun Mar 12, 2006 5:56 pm
by {DOU}The Jargonaut
How about this.
Have a third setting for the server that has no mapvote. Just a rotation of maps predetermined by you or the players.
Posted: Sun Mar 12, 2006 7:24 pm
by *DARKMATTER*
Might go with a password too to stop passers by just entering to see whats happening.
D.M.
Posted: Sun Mar 12, 2006 8:27 pm
by {DOU}The Jargonaut
Oh heck no. As Mahatma would say, "More fresh meat!"
Posted: Sun Mar 12, 2006 8:52 pm
by {DOU}Cygnus
The Jargonaut wrote:Oh heck no. As Mahatma would say, "More fresh meat!"
Yeah, somebody stopping by for some light action and ends up in a 'knock-down-drag-out'with 'deemers. They're usually stuttering obcenities by the end of the first match and are either hooked or scared away for life!
Luv it!
-JB
Posted: Mon Mar 13, 2006 11:53 pm
by Scify
I got another larger deck map that not like deck 16.Anyone want to try it?