Does anyone one have an opinion on whether or not we should increase the amount of spawn protection time?
The server has been very busy, and I feel I cant get to a spot before I am shot. It can be very frustrating. I have
seen players leave because they are getting shot too quickly.
I agree. 😀
On the other hand you need more physical exercise to run faster... change the bar for the gym...
R_Mad wrote: I agree. 😀
On the other hand you need more physical exercise to run faster... change the bar for the gym...
Are you going into comedy now?
Don't quit your day job. lol
Spawnining time is now 7 seconds?
How much time should we allow...
10 seconds should be more than enough. I see a lot of players stand still for the first 3 or 4 seconds before they decide where to move to.
NATAN wrote: Spawnining time is now 7 seconds?
How much time should we allow...
10 seconds should be more than enough. I see a lot of players stand still for the first 3 or 4 seconds before they decide where to move to.
10 seconds should be plenty. I always feel like I could have used at least one more second to get away. Yes, a lot of players stand around for a few seconds before they move.
I was at a sever, can't remeber which one it was, the spawn protection time didn't count down until you moved. You couldn't get shot but you couldn't shoot either.
Wave wrote: [quote=NATAN]Spawnining time is now 7 seconds?
How much time should we allow...
10 seconds should be more than enough. I see a lot of players stand still for the first 3 or 4 seconds before they decide where to move to.
I was at a sever, can't remeber which one it was, the spawn protection time didn't count down until you moved. You couldn't get shot but you couldn't shoot either.
Wouldn't that protection time be used unfair to look around to discover spots in advantage?
Sometimes you spawn in a great spot and if the spawning time continues till you run than it can be used to look for frags first.
Or did it also worked when looking around instead of run? Does it work on mousemovement?
If there is a nead for it I would prefer 10 seconds instead of this mod.
I agree with NATAN.... 😀
NATAN wrote: [quote=Wave][quote=NATAN]Spawnining time is now 7 seconds?
How much time should we allow...
10 seconds should be more than enough. I see a lot of players stand still for the first 3 or 4 seconds before they decide where to move to.
I was at a sever, can't remeber which one it was, the spawn protection time didn't count down until you moved. You couldn't get shot but you couldn't shoot either.
Wouldn't that protection time be used unfair to look around to discover spots in advantage?
Sometimes you spawn in a great spot and if the spawning time continues till you run than it can be used to look for frags first.
Or did it also worked when looking around instead of run? Does it work on mousemovement?
If there is a nead for it I would prefer 10 seconds instead of this mod.
I didn't mean to sound like we needed it. I agree with you.
I actually didn't like it. You would find a spot and see a possible frag and
you couldn't shoot yet. It took too long to spawn.
I was just babbling that I have seen it.
Wave wrote:
I was at a sever, can't remeber which one it was, the spawn protection time didn't count down until you moved. You couldn't get shot but you couldn't shoot either.
[TA] and {FSP} servers do it....
that really sucks...
I agree. 10 sec,I think,woud be plenty.Ive played on other servers, and it seems like forever when youre spawning.So maybe just a few more seconds wouldnt be a bad idea.
I can bump it up to 10 seconds if enough people want it. Someone make a vote.
T
😀
Meh it's ok where it is.
___-SM-___
Tommy wrote: I can bump it up to 10 seconds if enough people want it. Someone make a vote.
T
Vote started: http://clandou.com//html/forum/viewtopic.php?f=15&t=6701