Close killed a player. When called upon his action he seemed to get smart, which he denies on this thread here:
http://clandou.com/html/index.php?option=com_jfusion&Itemid=36&jfile=viewtopic.php&f=4&t=8328
Doesn't seem to get the purpose of the NoCloseKill mod.
Also has a bit of a temper imo.
IP: 78.232.83.139
Map: {DMF}SavageSchoolDaze
Time: 5pm EST
> {MOS}*KrystoF*: dont come in my spot so
> {MOS}*KrystoF*: and try to shoot
> (Event) [1] -=CoN=-D3M()N|K joined
> (DeathMessage) -]NBK[-*Simon_SLO* sharpened -=CoN=-D3M()N|K's pencil head.
> (Event) [AnthChecker] : -=CoN=-D3M()N|K - Windows - UT v436 D3D Renderer - Std/No Delta
> (Event) {DOU}(-:__NATAN__:-):Dont close kill or you will be kicked !
> {DOU}_Lestat: do not back to kill plz sniper
> (DeathMessage) cakenomnomnomnom sharpened -=CoN=-D3M()N|K's pencil head.
> cakenomnomnomnom: lol
> {MOS}*KrystoF*: Nathan who ?
> cakenomnomnomnom: I cant believe people go in there
> (DeathMessage) cakenomnomnomnom sharpened {DOU}_Lestat's pencil head.
> (Event) {DOU}(-:__NATAN__:-) became a server administrator.
> {MOS}*KrystoF*: Nathan who ?
> (Event) {DOU}(-:__NATAN__:-):this NATAN
> zulhydeftones: LOL
